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Win a year's subscription to Count on me!

Early-age maths competence is the strongest predictor for future academic success, yet many children struggle with maths and it impacts their learning and motivation as they progress through school. 

Count on Me! has a unique approach to learning that allows a child to engage fully in adventure, fun and learning maths for 15 minutes a day - a short burst of wisdom is embedded with minimal screen time. This encourages a happier state of wellbeing and is a more sustainable way of learning that results in long term knowledge retention.” 

Count on me! is a NEW maths app from Akribian for children aged 6-9 years based on a unique concept of Game-Embedded Teaching (GET) which is proven to accelerate learning. Children can only play the game for 15 minutes per day as the characters in Numberia go to ‘rest’, so it involves limited screen time with maximum learning outcomes. 

Research has shown that children who practice maths by playing Count on me! improve their skills by 60 percent , compared to children who do not use the app.

Developed using cognitive behavioural therapy (CBT) combined with advanced gaming technology, the captivating, story-driven game helps children learn and master early maths concepts such as pattern recognition, addition, subtraction, multiplication, division and equalities.  

Count on me! is now available on the App Store for iPads* and will soon be available on Android tablets . Count on me! is £9.99 a month, and you can try the first week for free. Alternatively, enter the competition for a chance to win a year's subscription worth £120.

Answer the question below to enter the competition.

Please also take a moment to read our competition and prize draw terms and conditions.

For more information visit www.akribian.com

 

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